Category Archives: arcade

Arcade Trailer Raid, Day 1.

This year I decided to focus most of my game-playing time on classics, great games of previous generations that for one reason or another I’d missed.

Last weekend I took that to its extreme.

There are two things every arcade game nerd should do: attend an auction, and participate in a warehouse raid, the finding of an old stash of arcade cabinets, usually belonging to a former operator, and the retrieval adventure that follows. Visiting an auction is something one can plan, but warehouse raids requires luck, timing, and persistence. Fortunately, I stumbled across someone who had all three, and I got to ride along.

It begins.

The cabinets were split up between two places, which made for a bit of a logistics puzzle. The smaller lot was a group of about a 10-15 cabinets in storage units, so we took care of those during the evening and night of the first day.

Out of this group, Ray (the one who got this whole thing rolling) took home a Star Wars cockpit, Q-bert, Ms Pac-Man, Mappy, Track n Field cocktail, Make Trax, the Pole Position cockpit, and a handful of others. There was also a Road Riot 2-player cockpit that a former coworker came by to pick up the next day.

I took home a Xevious, the Neo MVS-2-13, and a Choplifter-in-an-I, Robot (missing the hall effect stick and boards, unfortunately). A Zombie Raid, Paperboy, Nintendo VS (Super Mario and Dr Mario), and Super Monaco GP are also in my garage waiting to be cleaned up and sold.

After a bit of cleaning and rebuilding the guns, this Zombie Raid turned out to be in beautiful shape. A few cosmetic blemishes, but the guns work great and the monitor is bright and clear:

I don’t know if I’ve ever mentioned it, but I am a very tall person.

Day two tomorrow.

Cyberball Schematics & Documentation

This is an archival post.

A fellow Cyberball cabinet owner did me a huge favor recently and scanned his copy of the Cyberball Schematics Package, a document that’s been notoriously difficult to get ahold of. I spent some time and cleaned up the individual scans, and packed it back into delicious pdf:

Cyberball Schematics Package

For some reason, dissemination of the Cyberball and Tournament Cyberball docs has been very limited, in stark contrast to most other popular arcade cabinets for which the various manuals are freely available. To help alleviate that, here’s the rest of what I’ve acquired over the years:

Cyberball Operators Manual
Tournament Cyberball 2072 Upgrade Kit Instructions
Cyberball Pinouts
Cyberball Nintendo VS DualSystem Install Instructions
Cyberball Universal Kit (JAMMA) Instructions

Cyberball Tournament Sheets [page 1, page 2, page 3]

Atari Mechanical Assemblies Guide

If you have Cyberball arcade documents or artwork to contribute (I know I’m missing the playbooks, for example), let me know and I’ll add it to the list.

Arcade warehouse buy.

This one is mostly for the locals. Want to buy a video game?

I’ll be helping to load up an arcade operator buyout next week. The plan is to sell off as many cabinets as possible locally, and then the buyer will take the rest of the lot home in a rental truck. As a result, I’m sure anyone looking to pick up one of the larger games (yeah you, TX-1) will find themselves with a particularly good deal. We won’t see the machines until next week, so pricing is totally up in the air, but expect hobbyist-friendly numbers.

If you are interested in one or more of the games, let me know, and plan to be free the morning of September 19th.

…

A few of these are already spoken for, but here’s the list, as provided by the current owner:

01. Turkey Shoot
02. Turkey Shoot-minor gun adjustment needed (they used an optic type plastic on this game)
03. Indiana Jones & the Temple of Doom
04. Mappy
05. Tempest (needs flyback)
06. Mach 3 Laser Game (have good player-if you are familiar with these, they need calibrated to the individual disc player-this is a nice one)
07. Rampage
08. Top Choice crane-works
09. Pac Land (conv. Game-not dedicated-in Journey cabinet)
010. Paperboy
011. Power Drift Mini Sid Down
012. Star Trek S/D Non working
013. Star Trek S/D Non working
014. Endro Racer ride on-restored nice-worked ok to my memory
015. TX1-did work-unknown now-rare
016. VS Cocktail-Super Mario Bros & Ladies Golf
017. Astron Belt Laser Game Deluxe Sit Down-Nice-No player-ultra rare-I almost certainly will have a player and disc for this game-but not sure.
018. Xevious
019. Hang on u/r
020. Interstellar U/R Very Rare
021. Neo Geo 2 slot 25″ monitor dedicated
022. Track-n-field Cocktail
023. VS Dual Super Mario Bros & Dr. Mario
024. Zombie Raid-minor gun problem
025. Xevious
026. TX1-I would say this is good for parts for the other one-used to work, but was parted out in the coin door area
027. Pole Position II S/D
028. Road Riot 2 player dedicated S/D
029. Pac Land Dedicated
030. Super Monaco GP u/r-minor paddle shifter problem, if I remember correctly
031. Q*Bert-Nice
032. Ms. Pac Man 19″ dedicated
033. Capcom Bowling
034. Kangaroo dedicated-nice
035. Strange Science Pinball-Nice-Works
036. Make Trax-needs small controls board on monitor-was robbed to fix another game

Restoring Tron – Fin.

I’m done. Done done done.

Restored Tron

Okay, there are still a few things I plan to do, like add lights to the coin door inserts and replace the coin mechs for token use, but Tron is basically complete.

Restored Tron, lit

And for comparison purposes, here’s the cabinet back in the beginning of August:

Original Tron

For the full restoration from the beginning, start here.

Time to clean up the garage, enjoy the last couple weeks of vacation, and figure out what my next project cab is gonna be (I dunno if I have the constitution to dig into Cyberball just yet).

Restoring Tron – Capping the Monitor

Replacing the capacitors on the Wells 4900 was fairly easy, and actually kinda fun. It was my first experience soldering on a board, but I managed to complete the capping without issue, thanks in no small part to a couple instructional videos on Youtube. Thank you, Internet, I really do love you.

 =4900 Cap kit

These boards can take some abuse. Check out this creative bit of repair by a previous owner:

creative monitor board repair

I covered that exposed bit of wire near the top with electrical tape and let it be. Everything works fine for now, but I’m waiting for it to explode violently or something. Some day I’ll replace it just for the peace of mind.